Each time a prominent honors show approaches, you'll find a demand to include fresh award types to acknowledge unsung work and delight the spirits of enthusiasts who have specialized interests.
Another commentator previously argued supporting a scary games classification. That would be fantastic. So would strategy board titles, this being someone's personal cause. But they will have to forgive me if I try to elbow in front because like all blinkered fanatics, I have a cast-iron argument supporting my request stands as crucial and important of all. The demand is this: There should be a category for puzzle games.
Categorizing Game Types
Classifying creative works is not a science; it remains highly personal, and typically generate discussions concluding with vague boundaries. There’s a reason film award organizations don’t do it. However, it represents an essential concession in the world of interactive entertainment, that demonstrate such variety they barely qualify a single creative category.
To recognize the complete range of gaming accomplishments to gain proper attention, and to ensure all game types to compete fairly, specific award classifications remain vital.
Current Gaming Award Categories
Prominent interactive entertainment events currently feature genre categories for Action-oriented games, Action/Adventure, Role-Playing, Combat games, Sim/Strategy, plus athletic and racing experiences. Collectively, these award types successfully include many game types, allowing placement accommodating various experiences.
Not so for brain-teasing titles. No suitable classification appears to put them. Consider three of recent excellent titles, all very different: the architectural riddles of one title, intense tile-matching of another game, and the sweetly sociological logic puzzles from additional release. What category would fit them among existing types? Simply put, no category fits.
Recognition Challenges
Many instances occur of brilliant puzzle games released every year without proper recognition during gaming ceremonies, except when they manage to fit award groups including Mobile Game, VR/AR Game, and the highly challenging independent game categories.
- An iconic brain-teaser wasn’t nominated in any category in 2014
- Another imaginative release was excluded during that ceremony
- Popular arranging title received no acknowledgment in 2021
- Limited numbers of brain-teasers scraped into independent or mobile categories
Value of Brain-Teasers
Frequently they represent small games, however the design in brain-teasers holds tremendous importance. Iconic mobile puzzle games rank among the most-played games worldwide and have been for over a decade.
The iconic tile-matching title rivals popular creative games claiming status as most purchased experience; it’s also in the running for top gaming experience. Brain-teasers form essential building blocks to the art of video games, while interacting with diverse game types.
The Solution and Justification
Logic titles wouldn't face this problem. It would be easy to populate multiple candidates interesting, varied, worthy titles annually without trouble — actually, with challenge, because you’d have to leave so many good games out.
To emphasize again, these are games lacking appropriate categories in important events. Brain-teaser creators function at the demanding boundary game development, creating some of most fundamental forms of gaming itself. Similar to movie stunt professionals, they warrant appreciation. Don't make them wait 35 years.